Saturday, November 8, 2014
Self-portrait
This has nothing to do with the game, but I wanted to post this. I actually embellished a pencil and paper drawing I did last night of my silhouette that I saw in my phone's reflection. I wanted to put something cool in the background, so I added something like the cosmos in Photoshop since I've been reading a bit on astronomy and the likes recently. Anyway, it's not a real self-portrait, but it is my face that is silhouetted. Also, I updated the color and made the stars smaller to make this seem a little more like something you might actually see.
Saturday, October 25, 2014
Icon
This is both a departure from the game I've been working on with my recent pieces and also from the styles that I've been using. As you can see, this is a cell-shaded piece for an idea I had today. My thought was that this could potentially be an icon for a mobile game if I end up making anything out of it. Although, when compared to most icons on the app store, it's not the best. Anyway, there's some Wind Waker and Calvin & Hobbes influence here if you couldn't tell.
Thursday, October 23, 2014
Baseline
I'm starting to experiment with different styles of drawing. However, I wanted an illustration to base everything off of. I intended this to be very rough, but I ended up spending a couple of hours on it. Ultimately, the thing that made this image was the decision to outline everything in black. I think both the color and black-and-white version turned out alright.
Thursday, September 18, 2014
More Concept
I didn't spend nearly as much time on this one as the last piece, but I think it still turned out pretty good.
Saturday, September 13, 2014
Game Concept
This piece took me way too long. It was cool to see the progress, though. I'm including four different images that represent the different stages of my process. It might be interesting for some people to see this.
The first picture was just a quick sketch of this character class for the game. The next sketch was one of a few different concepts that I went through. Ultimately, this is the one that I went with. The next sketch is the beginnings of a full illustration. I got the pose down, but the background and some other details changed a bit before the finished product. And last is obviously the finished product in color. It took a while to figure out exactly what I wanted in the background, but I ended up choosing this train station kind of setting. I also tried to incorporate a bunch of stuff I've been learning about for the past few months. It's not necessarily the best picture ever drawn, but I think it turned out alright.
The first picture was just a quick sketch of this character class for the game. The next sketch was one of a few different concepts that I went through. Ultimately, this is the one that I went with. The next sketch is the beginnings of a full illustration. I got the pose down, but the background and some other details changed a bit before the finished product. And last is obviously the finished product in color. It took a while to figure out exactly what I wanted in the background, but I ended up choosing this train station kind of setting. I also tried to incorporate a bunch of stuff I've been learning about for the past few months. It's not necessarily the best picture ever drawn, but I think it turned out alright.
Thursday, July 24, 2014
Finally
This one is a very rough drawing that started out as black and white that I tried adding color to. I think I finally figured out how to shade the face so that it looks believable.
Friday, July 18, 2014
Some sketches
Looks like I go a couple of months without drawing anything and then I start up again. Hopefully this time I'll be able to keep some momentum. Anyway, these two pictures aren't much, but there's a handful of sketches I did as concept art for the game. You can tell that I spent more time on some of them and less on others. I think a few of them turned out pretty cool, though, which is I guess the point of concept art.
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