Sunday, October 27, 2013

Cell Shading

This is one of the first pieces of concept art/character design for the game. It was also an experiment on how well I can cell shade, which is probably going to be the style for our game since that fits better for 2D. I think I understand the basics. For those that are interested, cell shading seems to work best with just 2 colors (not 3 like I originally thought for the base color, highlights, and shadows). You just have to know where to put the shadows. Anyway, I'm still learning, but I think I'm getting the hang of it.

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